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Updated: Thursday, thAmerica/Chicago 19th of Jan 2006
Version: 1.0
Language: Visual Basic, OpenGL, DirectX
Platform: Windows NT/2000/XP
Sourceforge.net Project Page


This was a side project I wrote for my Son while developing a game named Jaro.

The OpenGL framework was taken from the game I am working on (Jaro), as well as the ObjectTimer() function that is used for object animation.

Not much effort was put into it so it's a bit ruff around the edges, I worked on it a total of four days.

His Mother's voice is the audio, and my Son's face is in the top right (yes his name is Anthony).

[ Requirements ]
  • An OpenGL capable graphics card
  • A DirectSound capable sound card (DirectX8)
  • Pentium III/Athlon or higher CPU
  • 32MB Ram

[ Usage ]

NOTE: You must install the font included in the zip file named "Casual.ttf" first!
NOTE: Just copy it to your windows\fonts directory.

Just run the application, it defaults to 800x600 fullscreen, but you can modify these settings very easily in the Main() function.

All keys (A-Z) have an action, esc to exit.

Enjoy.